Enzo Benvengo - Portfolio

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  • Enzo Benvengo

    GameDev

    Welcome

    Unreal C++

    Programming with Unreal C++ to develop advanced gameplay features, performant operations, and extending the editor.

    Unreal Blueprints

    Using Unreal Blueprints for prototyping and making simple gameplay tasks, features, and tools to help the development of the game.

    Unity C#

    Using Unity C# to develop simple projects for mobile platforms.

  • In this video I show the three projects that I developed using Unreal Engine. TVMAN, a horror game where the goal is to destroy all TVs, FPS Project, a prototype shooting game and Slime Game, my most recent project on creating slimes.

  • Developing
    Games
    since
    2013

    I started my development interest in 2013 creating simple 2D games with Game Maker 8.1 and no coding. In 2014 I decided to learn Unity C# where I developed some prototypes (first-person shooters and puzzle games). In 2017 I enrolled in the computer technician course at Etec and continued my studies and game dev enhancements. Since 2017 I am learning unreal engine and I try to improve myself every day. My expectations with Unreal Engine 5 are very high and I intend to use the engine as soon as it is available.

    About Us

    2015

    2017

    2019

  • Presidente Venceslau - SP

    evbenvengo@outlook.com
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